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Some weapons drain the Hacker's blue battery meter, while others can use multiple ammo types. Players must use strategy, resource management, and consumables if they hope to stand a chance against the remake's updated enemy AI.Ĭertain enemies are weaker to particular ammo types, which plays a significant part in System Shock combat. Like many games of the 1990s, System Shock does not hold the player's hand, and can be quite challenging even on normal difficulty.
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For example, the easiest difficulty in Story will have door codes that will be easier to open rather than randomized and require extensive backtracking to discover.
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Like the original, System Shock provides three separate difficulties for Combat, Story, Puzzles, and Hacking that are chosen in the beginning and can't be changed once the game is started.
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