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Darkest dungeon weald monsters
Darkest dungeon weald monsters






darkest dungeon weald monsters

It is something of a safe haven (though only an idiot would call it “safe”) if only because all the adventurers gather here to strike their fortune and aid in the battle against corruption. The corruption of that wretched place has unsavory effects on the people here, and yet still they persevere. Only fools come to the Hamlet, the closest thing comparable to civilization so close to the Darkest Dungeon. The Carrion Eater, Thing From The Stars, and Crone have the only effects that increase Disease chance at higher levels.

darkest dungeon weald monsters

The list of heroes by their disease resistance, from highest to lowest:Īttacks that can cause Diseases Monster Heroes' resistance to diseases is one of two resistances that isn't increased by Resolve Level, the other being Death Blow resistance. Any character with the Curse cannot have any other diseases, and any disease they had will be removed upon acquiring the Curse. Usually it can only be contracted by fighting Bloodsucker enemies, and it has several unique properties, such as conferring particular buffs and debuffs that change over time. The Crimson Court DLC adds a new unique disease known as the Crimson Curse.

darkest dungeon weald monsters

A hero can have at most 3 diseases at once if they acquire a new one, it will replace an old disease picked at random.Ħ0% chance to interact with "Food" curios (steals loot) You can only get diseases at the end of a dungeon if the hero's Resolve Level is at least 2. The chance of contracting a disease at the end of a dungeon is 32% - (33% * Disease Resist), with a minimum of at least 5%. Additionally, the Flagellant can cure one of his own diseases with one of his camping skills. They can be cured in the Sanitarium for some gold (where there is a chance of multiple diseases being cured at once depending on upgrade level) or by using the camping skills from the Grave Robber or the Plague Doctor (which will cure all the diseases on the targeted hero). However some diseases also carry a positive buff, namely Rabies, which grants +15% DMG but -10 ACC and The Fits which grants +3 SPD but -5 ACC and -5% CRIT.ĭiseases last until removed.

darkest dungeon weald monsters

Most diseases are only harmful, giving significant penalties to any of a hero's stats, particularly Resists, MAX HP, and ACC. Diseases are negative conditions functionally similar to Quirks, that are sometimes contracted by heroes from enemy attacks, curios, traps, and occasionally at the end of a dungeon.








Darkest dungeon weald monsters